Specialized in creating 3D assets, animation, UX/UI and motion design, I transform your ideas into realtime showcases. My unique technical expertise and creativity focus on your brand to effectively engage your audience.
For games, I do character and environment design, optimizing models and ensuring performance without compromising quality. I develop character animations that convey personality and enhance gameplay experience. At the same time I ensure consistency in art style and maintain visual quality.
With over 5 years of experience in creating high-quality game scenes and animations. Previously worked at “Bounce Finance”, “Anything World”, and “Aristek Systems ”, focusing on a metaverse creation, AI generated environments, advertising for video games and explanatory videos.
- 3D Software: Unreal Engine, Unity, Cinema 4D, Maya, Blender, Marvelous
Designer,
ZBrush, X-Particles
- Texturing and Design: Substance Painter, After Effects,
Illustrator, Figma
- Generative AI and Autorigging: Leveraging innovative
technologies
to streamline workflows and enhance creativity.