NATALIYA TSYGANKOVA

Games, animation and 3D modeling

3D Artist with a strong design-led approach.

Main design tools are Unreal Engine, Cinema 4D, Marvelous Designer, Blender, Adobe Suite.

A goal is to create beautiful imagery in the field of digital experiences, utilizing technologies to make the most immersive and inventive visuals.

SELECTED WORKS

CARS. Acura concept

Bounce to Metalents logotype transition

Bounce to Metalents logotype transition

Metalents metaverse development

Pride City game design

Metaverse characters

Metaverse props

Metaverse design and development in Unreal Engine for Anything World

"Animal Rescue" level design in Roblox

Omni, Anything World teasers

Cyber city, Anything World teasers

CUSTOM TYPE ANIMATION

VISUAL EXPERIMENTS

DIGITAL FASHION COLLECTION

Change from atoms to bits is irrevocable and unstoppable and will lead us to the whole new world with no limits and gravity.
By creating customer-centric proposition that extends beyond what end user could previously obtain, digitization opens to us new opportunities of self-expression and experiments.
With 100% digital collections, to be worn on virtual platforms.


HYPERVSN. Logo animation

ILLUSTRATION

TYPOGRAPHY

ILLUSTRATION

3D Modeling, Shading

3D Modeling, Shading

3D Sculpting

3D Modeling, Texturing | Hand Painted